Update

Assassin's Creed Black Flag Resynced Update 1.0.7: Hidden Pistols, Perk VFX Toggles, and PS5 Pro Glitch Tracker

A majestic sailing warship navigating through the Caribbean sea at dawn, celebrating a major game update.

Ubisoft Singapore is pushing out another significant patch for Assassin’s Creed Black Flag Resynced. Scheduled to deploy on September 1 at 14:00 UTC, Title Update 1.0.7 specifically targets some of the most vocal community requests regarding visual customization and immersion. While previous updates focused heavily on performance tuning and squashing major progression blockers, this latest patch proves the developers are paying close attention to how players want their Edward Kenway to look while navigating the Caribbean.

However, alongside the exciting official patch notes, the community is currently tracking a few severe issues on the PlayStation 5 and PS5 Pro. From bizarre red flashes during cutscenes to corrupted save files, there is a lot to cover. Here is a complete breakdown of what Update 1.0.7 brings to the table and what technical hurdles the community is trying to overcome right now.

Title Update 1.0.7 Patch Sizes Across Platforms

Before breaking down the features, you will need to know how much storage space to clear out. The patch sizes vary wildly depending on your hardware, which is a continuing trend with the updated Anvil engine architecture used for this remake.

  • Xbox Series X|S: 15.26 GB
  • PlayStation 5: 1.53 GB
  • PC (Ubisoft Connect): 3.86 GB
  • PC (Steam): 2 GB

The massive discrepancy between the Xbox and PlayStation ecosystems is immediately apparent. Xbox Series X|S users are looking at a hefty 15 GB download, likely due to how the Xbox file system handles overwritten asset pak files, requiring entire chunks of the game to be redownloaded rather than simply patched. PS5 players benefit heavily from the console’s Kraken compression technology, resulting in a microscopic 1.53 GB download. PC players sit comfortably in the middle.

Aesthetic Freedom: Hiding Pistols and Disabling Perk VFX

The standout feature of Update 1.0.7 is undoubtedly the expansion of the gear visibility system. Back in August, Update 1.0.6 introduced the highly requested ability to hide the blowpipe—a weapon that, while extremely useful for stealth, heavily clipped through many of Edward’s sleeker outfits.

Ubisoft has taken this a step further. You can now hide Edward’s equipped pistols completely from the pause menu. When the pistols are hidden, the holsters on the character model will appear empty during free-roam and parkour, resulting in a much cleaner silhouette for outfit purists. Don’t worry about mechanical drawbacks; drawing your firearm in combat will still function normally, smoothly materializing the weapon for the animation before it disappears again when you sheathe your weapons.

Equally important is the new toggle for Perk Visual Effects. The RPG-lite trinket system added in Resynced offers fantastic build variety, but it came with a frustrating visual side effect. High-tier trinkets often caused Edward’s weapons or armor to emit a constant, noticeable glow—which ruined the grounded, historical aesthetic many players prefer.

You can now toggle these glowing effects completely off in the settings. You will still retain all the stat benefits, cooldown reductions, and damage modifiers of your equipped trinkets, but Edward will no longer look like a walking lighthouse while sneaking through the shadows of Havana at midnight. This is a massive win for the fashion-conscious pirates among the playerbase and a great follow-up to the advanced loadouts customization.

A New Four-Legged Friend

Several news outlets, including Italian gaming site Multiplayer.it and Vulkk, have reported that Update 1.0.7 will introduce a new “four-legged friend” to the game. While the official English patch notes shared on Reddit only teased the aesthetic toggles, regional press releases confirm that a puppy companion is being added.

While details on the exact mechanics remain slightly vague, historical context suggests we might be able to adopt a dog to roam the decks of the Jackdaw or patrol the grounds of Great Inagua. Interacting with animals has always been a charming side activity in the franchise, but giving players a persistent companion animal fits perfectly with the pirate fantasy. We will update our guides section with exact details on how to acquire and interact with this new pet once the patch goes live.

Community Watch: The PS5 Pro 90-Hour Red Flash Glitch

While Update 1.0.7 brings great aesthetic changes, hardcore players on the PlayStation 5 Pro are raising alarms about a newly discovered graphical glitch that seems to trigger only after extensive playtime.

Reports are flooding the community subreddits regarding a bizarre visual bug that occurs specifically after the 90-to-100-hour mark. Players are experiencing sudden, jarring “red flashes” or sharp red dots appearing on their screens. This artifacting mostly triggers during engine-rendered cutscenes, but several users have captured video evidence of the glitch happening during standard free-roam activities.

Worse yet, this visual anomaly appears to be the precursor to hard crashes. After the red flashes begin, players report the game hard-crashing to the dashboard with the PlayStation error code CE-108255-1 at completely random intervals—whether backing out of menus or sailing the open seas.

Given that this issue explicitly requires nearly 100 hours of progression to manifest, it was likely missed during standard QA testing. The community suspects this is tied to a memory leak in the Anvil engine unique to the PS5 Pro’s hardware profile, or possibly a degraded cache related to ray-traced shadows accumulating over dozens of hours.

If you are approaching this playtime milestone on a PS5 Pro, the current community workaround is to perform a full database rebuild on your console and completely clear the system cache. While not a guaranteed fix, it seems to delay the onset of the CE-108255-1 crashes. We are keeping a close eye on this, as it is easily the most severe stability issue since the initial PS5 Pro issues documented shortly after launch.

Save Data Corruption Error 0x72000001

Adding to the PlayStation woes, a smaller but vocal segment of PS5 players are reporting a terrifying issue: complete save file corruption.

Players logging in after background updates are occasionally greeted with error code 0x72000001, which marks all local save files as corrupted and unreadable. Considering Black Flag Resynced easily demands over 50 hours for a casual playthrough and significantly more for completionists, losing that progress is devastating.

Currently, it is not entirely clear if this corruption is triggered by the background installation process of the game patches, or if it is a specific desync issue between local storage and Ubisoft Connect’s cloud saves.

Our strong recommendation: Before downloading Title Update 1.0.7, physically back up your save data. If you have PlayStation Plus, ensure your cloud save is manually updated and disable auto-sync temporarily. Alternatively, transfer a copy of your save to a USB drive if the system allows. Do not rely entirely on the automated systems until Ubisoft officially addresses the 0x72000001 error.

Troubleshooting: Input Lag vs. Combat Mechanics

Finally, as the game continues to sell incredibly well, a new wave of players is flooding the forums seeking help with combat. Many newcomers are reporting severe “input lag,” claiming that Edward reacts a half-second too late to jump commands, camera movements, and most notably, block inputs.

If you are playing on a console and experiencing this sluggishness, it is almost certainly a hardware display issue rather than a game engine flaw. Black Flag Resynced features a highly responsive parry-based combat system. If your blocks are consistently failing despite hitting the button on time, check your television settings immediately.

Modern 4K televisions come equipped with heavy post-processing features that add massive amounts of display latency. You must ensure your TV is set to Game Mode. This bypasses the television’s internal picture processing and drastically reduces input lag.

Additionally, if you are playing the PC version on a living room setup, ensure you understand the implications of Frame Generation. While Frame Gen can artificially boost your frame rate, it inherently adds latency. For a game heavily reliant on split-second reaction times for counter-kills, you might prefer disabling Frame Generation and relying on standard DLSS or FSR upscaling to maintain raw responsiveness. You can refer to our system requirements and optimization guides to find the perfect balance between visual fidelity and input speed.

We will continue to monitor the deployment of Update 1.0.7. Stay tuned to Black Flag Wiki for the exact location of the new puppy companion and further developments on the PS5 Pro stability issues.

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