How to Make Money Fast in Black Flag Resynced (Early Game)
The short answer
Take contracts for quick cash, board ships instead of sinking them, capture forts, and get the hideout’s passive income running as early as possible. Early money in Black Flag Resynced isn’t about one exploit — it’s about stacking a few reliable sources so you’re never short when a Jackdaw upgrade unlocks. Contracts pay out fast, boarding beats sinking for loot, and the hideout quietly earns while you’re busy elsewhere.
The economy is tied to the ship loop: you need money and materials to upgrade the Jackdaw, and a stronger Jackdaw lets you take on richer targets. Get that flywheel spinning early and the rest of the game funds itself.
Contracts: the fastest active income
Assassination and naval contracts are the quickest reliable cash. Assassination contracts — marked by white skull icons — send you after a single target for a clean payout, and they’re fast if you use stealth rather than fighting the whole area. Naval contracts task you with sinking or capturing specific ships for a bounty.
Pick these up from Milo van der Graaff at Great Inagua and from taverns. They stack well with normal exploration: grab a handful, then complete them while you’re already sailing between other objectives instead of making dedicated trips.
Board, don’t sink
When you take on an enemy ship, boarding pays far more than sinking. Damage a ship until it’s incapacitated, then board it to claim its full cargo — money, metal and materials — and decide whether to add it to Kenway’s Fleet or sell it. A sunk ship gives you a fraction of what a boarded one does.
Boarding costs crew, so keep recruits topped up (the Campfire upgrade makes drunk pirates free to hire). The trade-off is covered in detail in the boarding versus sinking guide — but as an early-game rule, if you can board, board.
Forts and shipwrecks
Naval forts are among the best single payouts in the early game. Capturing one rewards a large sum plus reduces enemy presence in the area, making nearby waters safer to farm. They demand a capable ship, which is another reason to funnel early money into the Jackdaw first — see the fort capture guide.
Underwater shipwrecks provide materials and chests for the cost of a dive. They’re low-risk income once you have the diving kit, and they double as collectible progress. Between forts for cash and wrecks for materials, you cover both currencies the upgrade tree asks for.
Let the hideout pay you
Great Inagua generates passive income through its buildings, and this is the money you earn while doing everything else. Prioritize the income buildings and the Treasure Dealer (which raises hideout profit and improves fleet trading returns), and send ships out on Kenway’s Fleet trade missions for a steady background drip — see Kenway’s Fleet explained.
None of these are flashy, but together they mean you return from a session at sea to a pile of reales you didn’t have to grind for. For the full building priority, pair this with the Great Inagua upgrade order.
Early-game money checklist
- Grab every assassination and naval contract before you set out.
- Board incapacitated ships instead of sinking them.
- Capture forts once your Jackdaw can survive them.
- Dive shipwrecks for materials on the way past.
- Get hideout income and Kenway’s Fleet running for passive reales.
Sources
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